Cockatrices are nightmarish chicken-like beasts that skulk in savannas and sap the life out of anything that looks at them with an intense stare.
Appearance[edit | edit source]
Cockatrices are creatures with the body of a chicken, the teeth and tail of a lizard, a hooked beak, and clawed, scaly hands. They come in 4 different color patterns: a brown-and-green cock (male) with a green tail (tipped with dark green feathers), a white hen (female) with a brown tail, a male chick with yellow down and a green tail, and a female chick with white down and a brown tail.
Spawning[edit | edit source]
Cockatrices can be found lurking in savanna biomes.
Baby cockatrices can be hatched by throwing a rotten egg.
Drops[edit | edit source]
Upon death, cockatrices drop:
- 0-3 feathers.
- 1-3 pieces of raw chicken.
- 0-2 witherbones.
- 1 cockatrice eye (2.5% chance).
- 1 cockatrice skull (2.5% chance).
Behavior[edit | edit source]
Cockatrices are naturally hostile to players. If a cockatrice is looking directly at a player and the player has their crosshair on it, it will fire a beam from its eyes that inflicts Slowness, Nausea II, and Wither III for as long as they are looking at it; if the player tries to look away, the cockatrice will simply run directly in front of them and continue attacking. Wearing a blindfold will render a player immune to the cockatrice's stare; however, in response to this, the cockatrice will start directly attacking that player, dealing 2.5 hearts (5 HP) of damage with its bites and also dealing some knockback by performing a rooster-style leap attack. Being a creature hatched from a chicken egg, cockatrices will also protect any chickens they come across, and will fight off any mob that tries to prey on the chickens; they will even tussle with powerful dragons in order to save their potential parents.
Taming[edit | edit source]
Unlike other mobs, taming a cockatrice is a daunting task. In order to tame a cockatrice, one must survive looking it in the eyes for long enough before it breaks and starts to serve its superior; a viable strategy would be to stare at it for a few seconds, turn away to quickly heal, and repeat. Once the cockatrice is tamed, it can be ordered to either follow its owner, patrol the area in a fifty block radius, freely wander about, or sit by interacting with them with an empty hand. As well as this, it will attack mobs and players that its owner attacks, biting and leaping when in close proximity to its target, and using its withering eye beam when a further distance away. Feeding a tamed cockatrice seeds will heal it, as can dropping rotten flesh on the ground for it to eat.
Baby cockatrices hatched from a rotten egg are automatically tamed, and take 20 minutes (or 1 Minecraft day) to reach adulthood.
Breeding[edit | edit source]
Being hybrids by nature, cockatrices are sterile, and thus, cannot breed.
Gallery[edit | edit source]
History[edit | edit source]
- Can no longer be petrified by a gorgon.
- No longer attacks creepers or tamed animals.
- Animals and NPCs now flee from cockatrices.
- Can now eat seeds from mods.
- Can now draw drops from a configurable loot table.
- Eye beam now inflicts Slowness and Nausea II in addition to Wither III.
- Now heals more health from eating seeds and rotten flesh.
- Wither effect can now get more dangerous depending on how many cockatrices are attacking at the same time.
- Nausea effect now lasts longer.
- Can now use the eye beam from further away.
- No longer automatically attacks zombie pigmen.
- Attacks now have more range.
- Is now completely passive on peaceful.
- Tamed cockatrices now have a wandering mode.
- Idle animations are now smoother.
Hippocampus • Pixie
Amphithere • Hippogryph
Cockatrice • Death Worm • Myrmex • Sea Serpent • Siren • Stymphalian Bird • Troll
Cyclops • Fire Dragon • Gorgon • Hydra • Ice Dragon
Automaton • Ghost • Goblin • Wendigo • Werewolf • Vampire